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OneTakeGofor Maya

Shot Rendering / Arnold Materials

Core capabilities

Two focused capabilities for production-ready workflows

A streamlined plugin surface that brings OneTakeGo AI directly into Maya.

01

AI Renderer

Invoke OneTakeGo AI directly inside Maya for shot-oriented rendering tasks, with support for both single-frame and sequence output.

Shot-based AI renderingSingle-frame and sequence supportNative Maya workflow
02

Material Generator

Use OneTakeGo AI to generate Arnold materials, creating a high-quality starting point for look development inside the DCC pipeline.

Arnold material generationFaster lookdev setupBuilt for pro shading workflows
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Roll once. Finish once.
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