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AI Renderer
Invoke OneTakeGo AI directly inside Maya for shot-oriented rendering tasks, with support for both single-frame and sequence output.
Shot-based AI renderingSingle-frame and sequence supportNative Maya workflow
Shot Rendering / Arnold Materials
A streamlined plugin surface that brings OneTakeGo AI directly into Maya.
Invoke OneTakeGo AI directly inside Maya for shot-oriented rendering tasks, with support for both single-frame and sequence output.
Use OneTakeGo AI to generate Arnold materials, creating a high-quality starting point for look development inside the DCC pipeline.